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Sihwa Park
Diffusion TV (2025) Diffusion TV is an experimental and interactive interface that invites audiences to explore the hidden processes of AI through a nostalgic CRT TV interface, allowing them to engage directly with diffusion models, the technology behind today’s most sophisticated AI-generated images and sounds. Inspired by Nam June Paik’s Egg Grows (1984–1989), which depicts […]

Tom White
Atlas of Perception (2025) What if everything we see is composed of just a few hundred visual elements? Much like how three primary colors combine to form the vast spectrum we perceive, our visual world might be built from a limited set of fundamental concepts. The Atlas of Perception reveals these building blocks of visual […]

Yamin Xu
The Flower date. 2025 media. 3d printed parts/ electronic components/ customized circuit and software type. interactive installation/ robotics/ real-time machine learning The flower explores human social interactions and emotional states, such as loneliness, recognition, and social pressure. By embedding psychological models into an artificial organism, I seek to evoke deep emotional engagement, allowing audiences to […]

Masaru Mizuochi
Green Diffusion This work depicts the interplay of destruction and creation by superimposing the process in which objects are broken down by soil microorganisms and then become fertile ground for new objects onto the diffusion model, Diffusion model is a type of AI-based image generation, realized through learning the diffusion process of image data (in […]

Damien Roach
‘Cloud Gazing (i)’, 2024, video analysed by object recognition algorithms, sound instagram.com/damienroach_ View piece here: https://www.instagram.com/share/BAbB1l3pwp

Martin Disley
Habsburg AI Portrait Studies Martin Disley Habsburg AI Portrait Studies is a series of cloth-printed generative portrait images and a short frame-interpolated animation produced using a bespoke diffusion model recursively retrained on its own output. This autophagous training causes the model to collapse on itself, constricting the model’s distribution around the mean, forcing it to […]

Memo Akten and Katie Peyton Hofstadter
Superradiance (2024) is a multiscreen video and sound installation, film and performance by Memo Akten?and?Katie Peyton Hofstadter?exploring?embodiment,?technology, and?planetary consciousness. It invites the viewer to?extend their bodily perception beyond the skin?and?into the living environment.

Jeroen van der MOST
The Vegetable Vendetta What happens if AI empowers vegetables and their small producers with the marketing skills of the biggest global brands? The Vegetable Vendetta explores this question and aims to trigger discussion about advertising, art and human desire.? The project is presented at museums and events. Different setups explore new project meanings and perspectives. […]

E.S. Johnston
Underpass Sky Voxelation (2025) This piece is part of my ongoing Experiential Extensions series in which I craft compositions from visual artifacts of my experiences using algorithms and data. I explore and record my surroundings collecting intricate shapes from enclosed edges of visual phenomena, and I create spatial forms using the time data associated with […]

Jessica Tucker
Against All Odds and Gravity (2025) We extend ourselves through synthetic limbs and simulated senses, constantly turning back to grasp and scratch at ourselves. And we fall short, time and time again. Relentless confrontation with uncertainty compels a craving for control. The human body itself perpetually exceeds its own boundaries, an ongoing mystery that defies […]
Pindar Van Arman
Reflections on Mechanical Creativity Walter Benjamin’s 1935 essay The Work of Art in the Age of Mechanical Reproduction argued that technologies like photography and film transformed how art is created and perceived, eroding its unique “aura” tied to a specific time and place. Today’s advent of artificial intelligence represents a comparable upheaval: […]
Karyn Nakamura
Surface Tension Karyn Nakamura @frog_spit_simulation 2025 Official documentation on SHOWStudio, including a process documentary, an interview with fashion photographer Nick Knight and a talk with architect and writer Jack Self . When we rely on technology as an intermediary for vision, how do we validate its interpretations? Surface Tension is an installation that explores the […]
BLINDH?D
Authors: Justin Urbach, Alexander Koenig, William East, Friedhelm Hamann, Guillermo Gallego BLINDH?D is the first multi-media installation featuring event cameras. Event-based vision is a novel computer vision technique in which the imaging sensor only responds to local changes in brightness. Event cameras only react to movement in their visual field. Thereby, they produce radically different, […]
Robin Champenois
Fertile Matrices About Did you say “Artificial Intelligence”? Better call it the “big lasagna of matrices”: even the most modern artificial neural networks are nothing more than countless layers of matrix multiplications, whose coefficients are tuned on endless batches of training data. Nothing very fancy. Nothing very poetical. And yet. Out of the great GPU […]
Katie Morris
Machine Gaze (2025) At its core, this work explores data and surveillance, but it also delves deeper into how these forces shape our identity – how we construct it, preserve it, and ultimately, how it is altered. By distorting AI images, I reflect on the ways in which our digital records are manipulated, curated, and […]
Ellie Pritts
Liminal (2024) ?This animated music video for Imitate is a meditation on liminal space and the feeling of passing between worlds. I started with video of the artist performing in front of a green screen, which I keyed out and placed into dreamlike environments built from camcorder footage I shot in Joshua Tree. The desert […]
Kenan Tang
Compositionality and Parts Kenan Tang, 2024,?Digital illustration using SPICE ? I created this artwork in response to a blog post by AI critic Prof. Gary Marcus. The blog post identified AI models’ weaknesses in understanding the compositionality and parts of common objects. AI models were believed to be unable to reliably create common objects with […]
Eryk Salvaggio
SWIM, (2024), Eryk Salvaggio. Glitched AI visuals and found footage.? SWIM is a “meditation on training data,” a slowed visualization of the process through which media is broken down in generative diffusion models. These models train by removing information from images. This introduces, and then removes, digital noise over a series of steps. In “SWIM,” […]
aurèce vettier
“la traversée de la forêt” (2025) is a monumental tapestry by aurèce vettier, a completely unique piece derived from a set of AI-generated images. In recent months, aurèce vettier has expanded the series entitled le travail des rêves, first presented at Bright Moments Paris, shortlisted for the Lumen Prize in 2024 and featured in the […]
Alexander Rossa
Methodical Random is an iterative exploration of visual recursion and material transmutation, where my archival body of mixed-media photography is continually deconstructed and regenerated through a meticulously structured yet inherently unpredictable generative workflow. At first, prints of my work are dissected, paired, and intercollaged before being metabolized by generative AI. Without inputting any textual prompts, […]
Sara Sisti
HyperArt (2025) HyperArt is both an artistic project and a conceptual framework that reimagines creativity through collaboration between humans and artificial intelligence. The idea was inspired by HyperText, a concept so embedded in our daily digital lives that we hardly notice it anymore. Reading Computer Lib/Dream Machines, a visionary book from the early days of […]
LoVid
??heartsleeves (2024) ??heartsleeves is a multifaceted generative video project. Part one is code-based, abstract video art that then becomes the basis for community portraits once minted. In this layered generative process, the artists take advantage of the distributive nature of art on the blockchain to elevate the community to co-creators who can generate their own […]
Leandra Tejedor
The Meaning of, Mirror, 2025 The Meaning of, Mirror is a self-portrait exploring controllable generative AI through meaningful visual grammar. The work draws inspiration from Charlie Smith’s poem “The Meaning of Birds,” using imagery extracted as “brushes” that compose the final portrait. The brushes themselves are curated from Creative Commons imagery that resonates with the […]
Obvious
Be Water Obvious, 2025Movement-to-video algorithms (OnlyFlow) “Be Water” is an immersive video installation that tells the story of the water cycle through a poetic reinterpretation of its movement in all states — liquid, vapor, ice. This oniric journey draws inspiration from the natural elements that rely on water to exist, inviting the viewer to lose […]
Alexander Mordvintsev
The Digital Heartbeats (2025) An exploration into the often-overlooked transient states of silicon circuits, where the space between digital clock pulses reveals unexpected complexity and beauty. This 3-minute visual study examines TinyTapeout circuits generating VGA signals for video effects and games, rendered through a custom GDSII to gate-level simulation workflow. The visualization pairs WebGL 3D […]
Isaac Clarke
For The Purposes of Rational Amusements is a custom made digital kaleidoscope that explores computer vision through fleeting diffracted images.? Kaleidoscopes have long fascinated artists and scientists alike, from Sir David Brewster’s 1817 invention, to computational explorations like Karl Sims’ Interactive Video Kaleidoscope (SIGGRAPH 1988), which used an Apple II to generate dynamic symmetrical visuals. […]
Aven Le Zhou
More-than-Harmonious In the face of the Anthropocene crisis, what kind of world should we world? Donna Haraway rejects simplistic solutions, urging us to “stay with the trouble.” Reacting to this call, More-than-Harmonious is an interactive artwork that immerses participants in a real-time, embodied worlding experience, synthesized through customized AI technologies. Caption: More-than-Harmonious (was entitled […]
Helena Nikonole
Speculative Species Evolution is an ongoing art and research project that explores how life?might evolve in the near or distant future under the influence of artificial intelligence,?human intervention, and the ecological pressures of the Anthropocene. At the core of the?project is an inquiry into how emerging technologies—particularly generative AI and computer?vision—can be used not to […]
Harshit Agrawal
Random Access Memory (RAM) In this 2 part video artwork, the artist looks at abstraction through the contemporary lens of machine aesthetics. Grounded in his practice of exploring machine intelligence and emergent aesthetics for over a decade now, the artist works with intergenerational and inter-geographical representations of abstraction art. Can we teach machines the aesthetics […]
Jukka Hautam?ki
Sigmara is a generative image process that probes the threshold between legibility and abstraction. Using feature recognition algorithms to reveal hidden structures in form and texture. These unseen patterns reshape the image, altering its original form without erasing its presence. Rather than simply blending two images, Sigmara synthesizes them: one offers structural contours, the other […]
Pinyao Liu
ReVerie Pinyao Liu, Keon Ju Lee The ReVerie interactive AI Performance explores the scientific concept of dream reliving, and translates whispered dream recollections into real-time visualizations of dream objects using a 3D generative diffusion model, allowing participants to explore a shared “dreamscape”. ? During the performance, visitors engage in a ritualistic act of whispering their […]
Yinglin Zhou & Jieyuan Huang
Aesthetic Archaeology – Three Early Periods (2023) “Aesthetic Archaeology” is an artistic exploration that transcends time and technology, aiming to offer a fresh interpretation of ancient art aesthetics through the innovative application of mature computer vision techniques—specifically, recognition algorithms and GANs. Based on extensive analyses of art history literature and a wealth of visual materials, […]
Anthony Rhodes, Megan McKissack, Shawna Lipton
Encrypted Visions The project was created using My Art My Choice (MAMC), an AI art protection tool developed by Rhodes et al. and published in CVPR ’24 (“My Art My Choice: Adversarial Protection Against Unruly AI”). MAMC generates adversarially “protected” versions of images by applying gradient-based perturbations that mislead diffusion models like Stable Diffusion, causing […]
Vikram Jamwal, Pavan Gajula, and Abhishek Dangeti
Of Style Bees and Beehives?2025 Our animation artifact is built around the concept of clustering visual artworks to elicit new ‘styles’ in an artwork collection. It illustrates the play of ‘neural representation‘ in creating unique style definitions in the deep learning models. We do this by building an allegory with ‘bees in a beehive‘. Style […]
Terence Broad
(un)stable equilibrium 2:1 (un)stable equilibrium is an ongoing series of works that are borne out of an artistic practice developed around the training of generative neural networks without any training data. In this second series of works (2025), the process of training is borne out in the video pieces — with each work in the […]
Atay Ilgun
RXALITI is a new AI art collection by Atay Ilgun, and a thematic continuation of the artist’s landmark 2019 work Realiti, widely regarded as the first AI-generated artwork on Ethereum with its own smart contract. This twin/body of work explores the widening chasm between online reality and simulation [??”fractal-n3t rips? the ve!l of $imul@tion”], the […]
Linoy Tsaban
“triggers” explores the profound parallel between trauma’s invisible rewiring of human perception and selective modifications of artificial neural networks. In this work, I aimed to examine how traumatic experiences fundamentally alter our processing of sensory input—where ordinary stimuli like locations, smells, or sounds become powerful triggers that activate overwhelming emotional and physiological responses.
Ziwei Chi
Soundscape Thresholds: AI Hallucinations Reimagining the Sacred Experience of Ming Rituals Ziwei Chi ? ? This video work explores how AI-generated hallucinations can recreate the spiritual dimension of the “unseen soundscape space” in Ming Dynasty heaven-worship rituals. Based on studies of Jiajingera ceremonial music, the ritual constructs a liminal space for divinehuman dialogue through specific […]
Sabrina Osmany
? Agents I This series explores a speculative future for enhanced human cognition achieved by the seamless integration of the organic mind and synthetic intelligence. The figures shown are? wearing “neural veils”,? a visual metaphor for a future of brain-machine augmentation. Their closed eyes and serene facial expressions articulate a transcendent state of? cyber […]
Garrett Lynch IRL
AfterMichaelMandiberg (2024) is a series of works reimagining appropriation in contemporary art within the context of AI.
Veera Jussila and Derek Yau
Music for AI Audience (2024 ->) is a collaborative piece between custom deep learning software and a musician. It’s a 10-15 minute live performance based on a feedback loop between the improvising musician and the AI audience. The audience consists of multimodal LLM agents. Captioning what they see or hear, the audience members observe the […]
Fabiola Larios
? Cuteveillance ? AI, Hyperfemininity, and the Aesthetics of Control Cuteveillance is a series of AI-generated images that reimagine surveillance cameras through the lens of hyperfemininity, Y2K nostalgia, and cute accelerationism—a concept in which cuteness is not just an aesthetic but a tool for disrupting and accelerating the critique of societal norms. The project explores […]
Ana María Caballero
The Sylphs The Sylphs?proposes a new form of literary translation, asking:?What’s at stake when language becomes literal via the visual?? This work is from Ana María Caballero’s?Being Borges?series, which takes Jorge Luis Borges and Margarita Guerrero’s?Book of Imaginary Beings?(a vast compendium of humanity’s imagined creatures) and its?translation?by Norman Thomas di Giovanni as points of departure […]
Hassan Ragab
Searching for Sayed in Latent Space One of the fundamental forces in creation is bias—not just personal bias or the influence of our surroundings, but also the bias embedded in the tools we use to create. Over the past two years, I have been exploring this bias—testing, learning, and ultimately embracing it to the point […]
Imke Grabe, Jaden Fiotto-Kaufman
Patch Explorer, 2025 Patch Explorer is an interactive interface that lets users explore and manipulate the hidden layers of diffusion models. Inspired by interpretability techniques, Patch Explorer allows users to interact with the hidden states of a model by directly manipulating its activations. The diffusion process takes place in the latent space, where images are […]
Suk Kyoung Choi
The Cave and AI The Drowned World: The Anthropocene in four movements (Four ballads for Ballard) The songs come to me in waking dreams, turning captures of my environment into messages in a digital bottle, interventions on future histories, containments of some measure of present sanity. This texture, this building, these strange people. Distorted affect, […]
Gradient Spaces
Gradient Canvas (2025)An AR Community Art Project Gradient Canvas is an augmented reality (AR) community art project that blurs the boundaries between the physical and digital worlds through collective creativity. In the physical space, the artwork presents an empty canvas with the inscription: “This is not a painting” — a playful homage to René Magritte’s […]
Avital Meshi
MOVE-ME is a wearable AI system designed as a performative and interactive tool which encourages us to reconsider movement as a site of co-creation between human and machine. Drawing on real-time scene analysis via an on-body camera, the system observes the user’s physical environment and responds to prompts written by the dancers themselves. Based on […]
Vikram Jamwal, Abhishek Dangeti, and Pavan Gajula
Composite Reflections?2025 Composite Reflections is a method of artwork creation wherein we reimagine an artwork as composed from other constituent artworks. The constituents bear an intimate relation with the main subject. Themes:?Each Composite Reflection focuses on a certain theme while re-imagining the original art piece. We present three types of composite reflections: 1. Artist Portraits, […]
Daniel Berio
Latent handstyles In this work I explore the use of the Contrastive Language-Image Pre-training (CLIP) model to drive the generation of traces that resemble graffiti tags. The CLIP model encodes images and their corresponding text-captions in a shared latent space. Here I am “exploring” this space in conjunction with an adaptation of the Sigma-Lognormal model […]
muPoint
NEURAL LANDSCAPES 2025 Augmented Reality + Machine Learning ? muPoint, a creative project designed in collaboration with Artificial Intelligence, explores the intersection of human cognition and AI through the fusion of augmented reality, machine learning, and real-time device sensors. In this work, we trained an AI model on Filipe Rocha da Silva’s textile drawings, creating […]
Jeroen Cluckers
Latent Landscapes interactive installation, color, 16:9, silent, be, 2024 Latent Landscapes explores the relationship between human and machine perception. A lightbox filled with sand serves as a tactile interface where visitors can draw in the sand. This miniature sand landscape is filmed and translated into a text prompt to generate new images, animated in realtime. The AI […]
Vanessa Rosa
Little Martians: Historian of Consciousness (2025) – from ceramic to AI powered avatars – “Little Martians: Historian of Consciousness” is a transmedia artwork that fuses hand-crafted ceramics with AI-powered storytelling to explore how artificial and biological systems might co-evolve. At its center is Verdelia, a plant humanoid ceramic figure sculpted by hand and transformed into […]
Tomas Laurenzo
Exploring the legacy of industrialization and its aftermath in Uruguay
Zhimeng He
Through the Eyes of Involution This image was generated during the development of my Trans-Involution deep learning network for building rooftop extraction. The model integrates Involution blocks, which guide the network to focus on the most informative regions of the image—such as structural edges and meaningful textures—enhancing its ability to distinguish buildings from their surroundings. […]
Garin Curtis
Embodied / Divergent 2024 Embodied / Divergent is an interactive digitial artwork that connects human touch with the latent architecture of an AI system. As visitors use the touch interface, their interaction subverts and shapes the AI’s internal processes – disrupting its usual behaviour and revealing unexpected visial outcomes. By making the invisible mechanics of […]
Zihou Ng
Re-annotate Zihou Ng, 2025 One of the common visual conventions in computer vision is the use of geometric annotations overlaid on images—such as bounding boxes for object detection or keypoints for human pose estimation. These annotations reflect how machine learning models operate: extracting, compressing, and reducing information from unstructured raw data. In ML-related artworks, this […]
NgocHan-Chau
INSECTA OBSCURA Parasites of the Imagination & A Warning from the Post-Human Exhibited at: AI Art Gallery – CVPR 2025 AI Art Creator: Ngoc-Han Chau Country: Vietnam Check more images: FULL SET My virtual exhibition (input the code for free-access: 131013) HERE Story telling As?we?glance?around?the?world, we?like?to?find?tidily?drawn?lines?—?lines of distinction?between species, between?life?and?matter, between?small?insects and?complicated?humans. But?imagine?if AI?enabled?us?to […]
Miguel Ripoll
Grand Tour (2024-2025) Grand Tour is a series of human-led, AI assisted phygital sketches that examine the enduring legacies of cultural representation, power, and mobility through geographies (both real and imaginary) in our hyper-connected world. Merging human-led generative AI with manual editing and hand-crafted mixed media techniques on large-scale paper, the project reflects on how […]
Lukas Opekar
Imprint (2024) I take a graphic approach to photography, working with the method of scanning. It is fascinating to me because of the possibility of looking at objects outside the usual time and space, which allows me using of a computer vision techniques. The work should convey the wonder of something that is not directly […]
Amalia Foka
She Works, He WorksExploring Gender Bias in AI-Generated Imagery She Works, He Works investigates how text-to-image AI models such as DALL·E and Midjourney visualize gender in professional contexts—specifically, in the male-dominated world of construction work. Using critical prompt engineering, the project generates diptychs based on identical prompts that differ only in gendered pronouns (e.g., “she” […]
Joel Simon
Masterpiece, Best Quality, Highres Joel Simon, 2024 This series pairs AI-generated images before and after creative upscaling with the prompt “Masterpiece, best quality, highres.” What began as abstract forms from GanBreeder unexpectedly transformed into structures containing human features—eyes, lips, and skin tones. The evolution of these biases is relatively new; today’s AI systems increasingly gravitate […]
Ben Millar Cole
After ‘A Sudden Gust of Wind (after Hokusai)’, 2024 In 1993, Jeff Wall meticulously reworked Hokusai’s famous woodblock print, spending over a year orchestrating actors and stitching together 50 photographs to create A Sudden Gust of Wind (After Hokusai). Three decades later, AI image generators can create variations of Wall’s composition in seconds. In my […]
Masaru Mizuochi
Lingcam This project, titled Lingcam: A Camera That “Develops Photos with Language”, aims to highlight the biases inherent in language. The artwork uses ChatGPT to verbalize every element and compositional detail captured by the sensor, and then directly reuses these words as prompts to generate new images. For example, when photographing a coastline, the phrase […]
Daniel Ambrosi
Treman Woods Time Split (2024) This artwork was one of twelve produced during my summer 2024 artist residency project undertaken at the Cornell University Program of Computer Graphics. The goal of this residency was to develop a new art project called Dreamscape Memories, which attempts to advance my work beyond representing how great landscapes are […]
Romina Rahnamoun
Title: Jiroft Illusions Date: 2025 ? Jiroft?Illusions is an exploration of machine hallucination and the artificial gaze’s interpretation of the ancient civilization of?Jiroft. This project employs a custom multimodal workflow that intentionally amplifies machine hallucinations rather than minimizing them. Unlike traditional AI applications that prioritize accuracy and realism, this workflow leverages hallucinations as a creative […]
James Bloom
Half Cheetah ‘Half Cheetah’ by James Bloom (2025) begins with a Reinforcement Learning AI agent learning to inhabit and move a quadruped body in a 3D simulation. The performance optimisation process takes several days and includes millions of steps, as the model progresses from incapability to competence. These behaviours are then transferred onto 3D scans […]
Dale E. Parson
Percussive Complexity 1, 2025 Improvised visual music composition, with stereo sound, based on the model of 4 regions of increasingly complex systems: static, looping, complex, and chaotic. Dale E. Parson, January 2025, made with Processing & Java MIDI libraries. Static:?Of the 4 complex regions, Static is the most basic. Iterative: Of the 4 complex regions, […]
Evi J?gle, Christoph Müller, Jan Barner
Leibniz’ Cinematography of Folding If one wants to unfold Deleuze – Leibniz to fold back ones own folding in order to arrive at the level of processuality, one follows a line that finds complications in the concepts in order to counter-fold them. To move along the level of folding in and out and to understand […]
Shengyu Meng
Microcosmic Universe Project Description “Microcosmic Universe” constructs an animated morphing universe from microscopic captures, transforming cross-sections of pine roots into flowing galactic ecosystems through AI mediation. This technical process reveals how infinitesimal spaces contain complete cosmic blueprints. Technical Details Reality Capture: Microscopic photography (Xiaomi 12T Pro + Optical microscope) AI Transmutation: Hybrid workflow using SDXL […]
Ziyang Wu, Shengyu Meng
One and Three Objectsand An Attempt at Exhausting the Object Artists: Ziyang Wu & Shengyu Meng Year: 2024 Project Overview This AI-driven artwork reimagines Joseph Kosuth’s One and Three Chairs (1965) and Georges Perec’s An Attempt at Exhausting a Place in Paris (1974) through a posthuman lens. It interrogates the ontology of objects in an […]
Maria Mavropoulou
The Sleight of the Machine is an AI-generated short film (9:42′) that explores the intersection of magic, perception, and artificial intelligence. Using AI video technology, the film stages a theater of hands performing sleight-of-hand tricks—only, in this illusion, the magician is the machine itself. Hands, a universal symbol of human dexterity and creativity, take center […]
Bomin Kwon, On Lee, Tongtong Li, Yoonah Song
Fetal Movement Artist Name: Bomin Kwon, On Lee, Tongtong Li, Yoonah Song Year of Production: 2024 AI animation film Duration : 7:50 Artist Bio:? We (Bomin Kwon, On Lee, Tongtong Li, Yoonah Song) are as a team, currently working on using AI tools to create an image of a world that is abstract, and doesn’t […]
Kuan Yew LEONG
In this interplay between human and machine, between imperfection and intention, we glimpse an aesthetic that is neither purely artificial nor entirely natural. It is a digital Wabi-Sabi—a quiet acceptance of the incomplete, the fleeting, and the beautifully flawed.
Kefei WU
Four Dimensional ArchitectureDynamic Constructions in the Dimension of Time Future Building-Final Demo Video This project explores the possibilities of a future architecture, a ‘four dimensional architecture’ based on the changing dimension of time. In this concept, architecture is no longer a static physical structure, but a dynamic entity that can evolve over time and adapt […]
Uttam Grandhi
Recurring Concepts In Art Recurring Concepts In Art is a digital reinterpretation of the popular puzzle game 2048, reimagined with Andy Warhol’s Campbell’s Soup cans in place of numerical tiles. This work imagines a game of logic and combination into a meditation on repetition, consumerism, and the cyclical nature of artistic themes. By replacing numbers […]
Guli Silberstein
WARPED is a 2024 three-part compilation by artist Guli Silberstein, in which artificial intelligence is used to warp and bring to life static images into creepy, lyric, and hallucinatory scenes. This practice engages with a history of body distortion in painting, from the deformed forms of Francis Bacon to the vertiginous spatial intelligence of Surrealism, […]
ègor Kraft
The work Latent Scull is part of a larger series entitled Content Aware Studies, which we refer to as an artistic intervention on reverse archaeology. The series includes sculptures, videos and texts as inquiries into reverse archaeology through Ai models and datasets of 3D scans. Aimed at reconstructing missing fragments within sculptures of classical antiquity […]
Makeitrad – Brad Tucker
Assorted pieces from 2024/2025?that blur boundaries between the familiar and the unknown, always playing with the tension between permanence and transformation. At the crossroads of art and technology, each series captures moments of curiosity, vibrance, and a touch of the unexpected. ? SculpturesThis series presents forms that melt and reform—shifting between organic and geometric […]
Petra Synthetic
Melancolía de un no especie “organismos imaginarios observadas por maquinas” Artwork: https://youtu.be/nByyAdR-A1I This video art explores the creation of synthetic organisms, questioning our perception and interaction with them, while speculating about the beings that will inhabit the Anthroposcene and its implications for human existence in the digital age. Created using advanced computer vision techniques, the […]
Grit Wolany
Insecta ex machina Insecta ex machina (2024),Grit Wolany ? Exploring the Possibilities of Novel Fusions Generative artificial intelligence (AI) has become an integral part of our daily lives, unlocking new dimensions of creativity—not only in commercial design but also in the arts. The project Insecta Ex Machina harnesses generative AI technologies to create exploratory […]
Angela Ferraiolo
Angela Ferraiolo, Fracture Nos 1 – 6 (2025), computational media. All images courtesy the artist. Fracture is a series of digital images that blend generative AI, glitch aesthetics, and? LiDAR builiding scans. Generative AI uses artificial intelligence models to create new, original images from text descriptions or other inputs. Glitch artworks emphasize error, artifact, and […]
Scott Allen
Activated Fragments -parallelized- (2024) Scott Allen ABOUT Like a “upside-down picture”, the same object can be interpreted as something completely different when viewed from different directions. At this moment, the original spatial connections are fragmented and systematized into something else, which is interpreted by the human mind. I wondered if the abstraction of the picture, […]
Corinne Whitaker
Wedding Album We don’t know where history is taking us. We only know that the train has left the station. We don’t know if the next species will resemble us. But nobody don’t love a wedding album. In these days of disillusion, we bring you a Wedding Album like nothing you have seen before. View […]
Minjae Kang
Ephemeral Memory Traces (2025-) ?The long-term project ‘Ephemeral Memory Traces’ aims to enable artificial intelligence to reminisce about their memories. A memory may fade away in the flow of life, only to return unexpectedly. This project seeks to embody this paradoxical nature of memory. ? ? single-channel video, colour, 16:9,? 3’03”, 2025 Ephemeral Memory Traces […]
Mingyong Cheng, Sophia Sun, Han Zhang
Learning to Move, Learning to Play, Learning to Animate is a cross-disciplinary multimedia performance piece featuring self-developed found material robots, real-time AI generation, motion tracking, audio spatialization, and bio-feedback-based audio synthesis. The immersive piece challenges the human-centric perspective and invites audiences to contemplate the coexistence of technology, nature, and us.
Yue Feng, Vaibhav Sanjay, Spencer Lutz, Badour AlBahar, Songwei Ge, Jia-Bin Huang
Illusion3D We create 3D multiview illusion art using 2D text-to-image generation model. What is Illusion3D? More examples and technical details at https://3d-multiview-illusion.github.io/. Personal website: https://yuefeng21.github.io/
Anna Borou Yu, Jiajian Min
Embodied Ink: A Multisensory Reinterpretation of Chinese Calligraphy Through Digital Performance Project Year: 2024 Project Website: https://mystudio.design/embodied-ink Key words: Chinese calligraphy, motion capture, generative AI, biometric feedback, multimedia performance? Artists:?Anna Borou Yu,?Jiajian Min Dancers: Ying Shi, Greta Campo ? Embodied Ink Dance Performance at 2024 NEW INC DEMO?Video Manifesting as a two-dimensional artform, Chinese Calligraphy […]
NPT (Negin Ehtesabian & Patrick Lichty)
The New Romantics “The New Romantics” is an installation and augmented reality art piece created by Patrick Lichty and Negin Ehtesabian. They are an artist couple and collaborative duo based in Weimar, Germany, and Winona, Minnesota.? The artwork reflects their life in the “third space” of Weimar, Germany, exploring identity and place through AI avatars […]
Danlin Huang, Ke Huang, Ruoqi Wang, Botao Amber Hu
Body Oracle Artist: Danlin Huang, Ke Huang, Ruoqi Wang, Botao Amber Hu DATE: 2025 Link: https://danlinhuang.com/body-oracle In our modern information age, we face a deficit in bodily awareness during digital communication, despite Mehrabian’s 7-38-55 rule suggesting that body language conveys 55% of meaning. Our current vocabulary struggles to describe complex bodily phenomena such as proprioception […]
Shuoqi Chen
The Mundane and the Sublime (2025) is a curious exploration of the blurring boundaries between the common and the extraordinary. This digital artwork examines how the everyday fragments of life can be transformed into creations of striking beauty, evoking the grandeur of art’s most celebrated masterpieces. Simultaneously, it questions this transformation by reversing the process—reshaping […]
Weidi Zhang and Rodger Luo
A Walled City?is an interactive AI art installation that constructs a decentralized virtual settlement in real time, based on participants’ visual memories. The project draws inspiration from the demolished Kowloon Walled City (1950s–1993), a self-constructed, densely packed enclave that emerged from a unique historical and political anomaly in Hong Kong, China. In this unregulated landscape, […]
Elise Racine
Algorithmic Colonialism, 2025? Digital Manifest, digital video installation, 18-second loop, 2025Coded Frontier, mixed media, 23.5 x 27.5 x 1.25 inches, 2025Layers of Appropriation, public domain source material Artist Statement Beneath digital infrastructure lies physical territory with complex histories. Algorithmic Colonialism excavates these buried connections through three deeply interconnected components, exploring how contemporary AI systems […]
Digital Visual Studies
Digital F(r)ictionsReimagining Colombian Art and its Territory Digital F(r)ictions is an interactive installation that reimagines Colombian territory as a dynamic hybrid of art and nature. By fine-tuning Stable Diffusion on four Colombian museum collections, the project crafts an alternative cartography that aligns each artwork with Colombia’s diverse ecological layers. Using models like BLIP to extract […]
Shih-Chieh Su
AttnMod AttnMod is a novel technique for generating unique, unpromptable art styles by modifying the attention mechanisms within existing diffusion models. By adjusting attention multipliers in specific UNet attention blocks during the denoising process, AttnMod enables the creation of diverse visual outputs without altering the original model weights or prompts. This approach allows for the […]
Xingdu Wang
Glitch as Cognition: Rethinking AI’s Uncertainty as a Creative Force Current artificial intelligence systems lack self-awareness and subjective agency, relying solely on probabilistic modeling and data-driven generative processes to produce outputs. However, I have been contemplating whether AI can exhibit a form of pseudo-subjectivity or whether it can help us transcend traditional cognitive boundaries. […]
Chris May
Fractured Reflections (2024) explores the fluid boundaries of identity and perception through a synthesis of sound, waveform analysis, and generative image-making. Inspired by the kinetic language of audio software and geometric abstraction, the work features shifting lines and fragmented forms that reveal and obscure women’s faces. Each face is bisected or layered, evoking the fractured […]
Yihua Li
Poespin PoeSpin?is a human–AI co-creation system that transforms pole dance into poetry. By embedding dancers’ trajectories into semantic space, the work reimagines movement as language—inviting bodies to write, not just perform. Drawing from traditions of spatial and concrete poetry, PoeSpin uses computational linguistics and motion capture to map the ephemeral gestures of pole dancing into […]
Brad Todd
Badlands (2024) …is a speculative, linear, 4K video that speaks to anxieties surrounding the climate crisis, extinction, deep time, AI and extractivist capitalism. The video is composed of footage shot in situ in what is known as the Badlands. This area, which is located in the south eastern prairies of Canada, in the province of […]
Ziyao Lin
Drifting Poetry explores the floating state of life through natural metaphors. Based on scientific visualizations, the project uses AI to model the forms of marine plankton, presenting them through poetry, video, and installation art. The project reinterprets the drifting behavior of plankton as a metaphor for the rootlessness and transience of human life in modern […]
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